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  Battle for Gagra v1.1 (sp?) - FARP
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    PostPosted: Thu Mar 29, 2012 5:05 pm 
Hangar Rat
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I was in your server playing this mission (RED side) a couple of days ago and, about 10 miles RTB I "noticed" this Destroyer (I've seen it before as I have played it a few times but never really bothered) just sitting there in the water and had the 'brilliant' idea... "Hey, if I can land there, I should be able to rearm, refuel and get back to the fight instead of going all the way back to the airfield."

Well, I did land (labeled Unit #466 if I'm not mistaken) but was not able to rearm/refuel. I figured it either operates on a different (than standard) radio frequency or it does not operate as a FARP. If its a different frequency, can you tell me which?


Thanks,
{TNT}sarge-dfsc


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  Re: Battle for Gagra v1.1 (sp?) - FARP
    PostPosted: Thu Mar 29, 2012 6:12 pm 
Grumpy Old Git
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You can rearm/refuel on that frigate... sometimes. I've done it before, but there have been occasions where it wouldn't rearm me. I think it has to do with the helo not being perfectly motionless on the deck. If there is any movement you will not be able to rearm, and I do not know what causes this "drift".

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  Re: Battle for Gagra v1.1 (sp?) - FARP
    PostPosted: Thu Mar 29, 2012 6:45 pm 
Hangar Rat
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Thanks Ajax. I'll give it another try.. hopefully tonight if I get home sooner and if the mission is running.


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  Re: Battle for Gagra v1.1 (sp?) - FARP
    PostPosted: Thu Apr 05, 2012 4:29 pm 
Sukhoi Arms Barman
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Location: Not Canada ffs
159th_Ajax wrote:
You can rearm/refuel on that frigate... sometimes. I've done it before, but there have been occasions where it wouldn't rearm me. I think it has to do with the helo not being perfectly motionless on the deck. If there is any movement you will not be able to rearm, and I do not know what causes this "drift".

Cause; Boris & vodka.
You may loose a few parts when you rearm there, but yeah, it works.

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